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Bishop
Mar 18, 2014 14:44:50 GMT
Post by TheGarethScott on Mar 18, 2014 14:44:50 GMT
BISHOPBio: The "M" branded over Lucas Bishop's eye is a stark reminder of the apocalyptic alternate future he comes from. In his world, the Sentinels had imprisoned the entire mutant populace and set their sights on the rest of humanity. Bishop traveled through time to prevent the same fate from befalling our own timeline. With his mutant ability to absorb energy and redirect it into concussive blasts, he seems well-equipped to succeed. Recruitment Message:“This world is a much better place than the one I came from. I intend to help you keep it that way.” Cost: Reach Adamantium League at the end of PvP Tournament: Season 10 - Bishop can also be recruited for 135
Default Uniform: Uncanny Bishop Passives: Energy Manipulation - Takes half damage and gains an extra turn from kinetic, energy, psychic, and elemental attacks
- Chance to protect against kinetic, energy, and elemental attacks
- Gains Potential Energy when attacked by kinetic, energy, psychic, and elemental attacks
Run and Gun - Access to future weaponry
ActionsDifferent skills can be unlocked as the heroes level up. Reaching levels 1, 2, 6 and 9 will guarantee access to new abilities. This can be done by gaining XP points for the characters and training them in the Team Management screen. Other heroes can unlock more than four abilities during combat. In some cases, alternative uniforms can offer new move sets as well. Note: The actions listed below are only accessible if Run and Gun is active.Level 1: HeadhunterTarget: One Enemy Number of Hits: 3 Hit / Critical: 95% / 23% Type: Ranged Gun Energy Tech Effects: Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
Lock-On (3 rounds) - Taking additional damage from ranged attacks
Level 2: Cyberkinetic CrashTarget: One Enemy Hit / Critical: 95% / 23% Type: Melee Unarmed Tech Effects: Obsolete Technology (1 turn) - Prevents Technology attacks
- Removes beneficial Technology status effects
- Slows Metal targets
Short Circuit (1 turn) - Chance to cause Stun to Mechanical targets
Potential Energy - Unlocks and increases the power of mutant abilities
Level 6 / Mode 1: Focus EnergyTarget: Self Type: N/A Effects: Quick Action - Grants an immediate free turn after using
- Does not trigger follow-up attacks
Subtle - Does not trigger most status effects
Locked Potential - Unlock with Potential Energy
Focus Energy - Focus the stored energy from previous attacks
- Able to use mutant abilities
- Unlocks Focus Actions
Level 9: Dead or AliveTarget: All Enemies Hit / Critical: 95% / 23% Type: Ranged Gun Tech Effects: Weak Point (2 rounds) - The next attack against this target is guaranteed to hit and crit
Tech Upgrade (3 rounds) - Technology attacks do extra damage
Note: The actions listed below are only available if Bishop's Focus Actions are active. It can be done by using his Level 6 ability or when hit by Kinetic, Energy, Psychic, and Elemental attacks.Level 1: Concussive BlastTarget: One Enemy Hit / Critical: 98% / 53% Type: Ranged Kinetic Effect: Unleashed Potential - Consumes all Potential Energy
Level 2: Inner ForceTarget: Self Cooldown: 2 Rounds Type: Buff Effects: Full Potential - Gain Realized Potential for each stack of Potential Energy
Unleashed Potential - Consumes all Potential Energy
Realized Potential (2 rounds) - Increases all stats
- Stacks up to 3 times
Level 6: Channeled EnergyTarget: All Enemies Hit / Critical: 99% / 37% Type: Ranged Kinetic Effect: Unleashed Potential - Consumes all Potential Energy
Level 9: Accelerated HealingTarget: Self Cooldown: 3 Rounds Type: Buff Heal Unleashed Potential - Consumes all Potential Energy
Accelerated Potential - Restores health when applied
- Removes harmful status effects when applied
- Restores health over time for X rounds where X is the number of Potential Energy on the target
Mode 2: No LimitsTarget: Self Type: N/A Effect: Quick Action - Grants an immediate free turn after using
- Does not trigger follow-up attacks
Subtle - Does not trigger most status effects
No Limits - Swaps mutant abilities with future weaponry
Run and Gun - Access future weaponry
- Returns to Normal Actions
Team-upsTeam-up bonuses are awarded when certain heroes are paired together in a battle. Some hero pairs get multiple team-up bonuses. This awards the players 50 points per bonus at the end of the battle. As part of the PvE score modifier, team-up bonuses improve the player's total score and increases the speed of obtaining chapter mastery stars. The pairing of the heroes are based on certain events that happened in the mainstream comic books of the Marvel Universe. This can range from existing or former organizations, to love pairings and couples. - Big Guns – Heroes with big guns
- Agent Venom, Ares, Bishop, Cable, Deadpool, Omega Sentinel, Punisher, War Machine
[li] Children of the Atom – Heroes who are mutants[/li] - Angel, Beast, Bishop, Cable, Colossus, Cyclops, Domino, Emma Frost, Fantomex, Gambit, Havok, Iceman, Kitty Pryde, Magik, Magneto, Nightcrawler, Phoenix, Psylocke, Quicksilver, Rogue, Sabretooth, Scarlet Witch, Shatterstar, Squirrel Girl, Storm, Sunfire, Wolverine, X-23
[li] Not of This Earth – Bonus for bringing two heroes not from this reality[/li] - Bishop, Cable, Shatterstar, Thundra
[li] Tiny Transistors – Cybernetic heroes[/li] - Bishop, Cable, Omega Sentinel, Spiral, Vision
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