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Cable
Mar 20, 2014 23:14:34 GMT
Post by TheGarethScott on Mar 20, 2014 23:14:34 GMT
CABLEBio: Cyclops sent his only son into the future in an attempt to save him from the techno-organic virus consuming his body. That child became Cable, a hardened half-robotic mercenary, who came back to the present to prevent the apocalyptic future he lived through. Cable has tremendous psionic powers, though he prefers to solve problems the simple way: with bullets. Recruitment Message:“So you want my help with this Iso-8 business? Hell, it's about time.” Cost: Reach Adamantium League at the end of PvP Tournament: Season 2 - Cable can also be recruited for 135
Default Uniform: Classic Cable Passives: Cone of Silence - Has a chance to spawn a Shield around Cable before an attack
Mental Resilience - Chance to block psychic attacks
- Taking less damage from psychic attacks
T-O Control - Access to technological arsenal
ActionsDifferent skills can be unlocked as the heroes level up. Reaching levels 1, 2, 6 and 9 will guarantee access to new abilities. This can be done by gaining XP points for the characters and training them in the Team Management screen. Other heroes can unlock more than four abilities during combat. In some cases, alternative uniforms can offer new move sets as well. Note: The abilities or actions listed below are only available when Cable's T-O Control is active. Cable can switch between two different modes at will.Level 1: Plasma RifleTarget: One Enemy Hit / Critical: 96% / 29% Type: Energy Ranged Gun Tech Effects: Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned, or Weakened.
True Strike - Ignores most Avoidance effects
Level 2: BodyslideTarget: All Enemies Number of Hits: 4 Hit / Critical: 90% / 27% Type: Energy Ranged Gun Tech Effects: Distraction (1 round)75% chance - Next single-target attack has a 50% chance to miss
Mirror Image (1 round) - Grants Cable Mirror Images
- Illusions grant a 70% chance to avoid up to 2 single-target attacks
Level 6: Askani ArtsTarget: One Enemy Number of Hits: 2 Hit / Critical: 98% / 40% Type: Unarmed Melee Effects: Flanked (1 round) - Single-target attacks against this target grant a follow-up attack
Targeted (1 round) - Attacks against this target are guaranteed to hit and crit
Level 9: Temporal ShiftTarget: One Ally Hit Chance: 100% Cooldown: 2 Rounds Type: Buff Tech Effects: Quick Action - Grants an immediate free turn after using
- Does not trigger follow-up attacks
Time Shift - Grants one party member an extra turn
- Only one extra turn may be taken each round
Mode 1: Techno-Organic OverdriveTarget: Self Type: N/A Effects: Quick Action - Grants an immediate free turn after using
- Does not trigger follow-up attacks
T-O Overdrive - Cable unleashes his control of the T-O Virus, allowing him to access his psychic powers at a cost
- All attacks in T-O Overdrive restore Stamina
Note: The abilities or actions listed below are only available when Cable's T-O Overdrive is active. Cable can switch between two different modes at will.Level 1: Psionic SpikesTarget: One Enemy Hit / Critical: 96% / 29% Type: Psychic Effects: Psychic Attack - Ignores most Avoidance, Shield, Counter, and Protect effects
Off-balance (1 round) - Removes and prevents Counter-Attack effects
Cornered (1 round) - Removes and prevents Protect effects
Winded (1 round) - Removes and prevents Follow-Up attacks
Level 2: Telekinetic SlamTarget: All Enemies Hit / Critical: 99% / 15% Cooldown: 3 Rounds Type: Ranged Kinetic Effects: Catastrophic - Can't be Protected against
- Ignores most Avoidance effects
- Guaranteed to hit
Stun (1 turn)40% chance - Loses next turn
- Reduced chance to dodge
Level 6: Techno-Organic RampageTarget: One Enemy Hit / Critical: 96% / 29% Type: Melee Tech Effects: Pressure Points (1 turn) - Has a chance to cause Dizzy, Exposed, Slowed, or Weakened
Power Contained (2 rounds) - Cable's non-Psychic attacks deal increased damage and ignore defense
Level 9: Force of WillTarget: One Enemy Hit Chance: 100% Cooldown: 2 Rounds Type: Psychic Psychic Attack - Ignores most Avoidance, Shield, Counter, and Protect effects
Quick Action - Grants an immediate free turn after using
- Does not trigger follow-up attacks
Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks
- Removed after triggering
- Psychic effect
Mode 2: Techno-Organic ControlTarget: Self Cooldown: 1 Round Type: Buff Quick Action - Grants an immediate free turn after using
- Does not trigger follow-up attacks
T-O Control - Cable regains control over the T-O Virus, sealing his psychic attacks, but gaining access to his futuristic weaponry
Character-Restricted EISO-8Character-restricted Empowered Iso-8s can be obtained from Heroic Battles or from the store. These are special gems used to enhance a character's abilities and give them additional passives. Slots can be unlocked by default uniforms at Level 4 and Level 13 while alternative uniforms can only unlock one at Level 13. Instant Empowered Iso-8Heroic Battle: Season 2, Mission 1.6 Effect: Temporal Paradox - Chance to pre-counter attacks
Team-upsTeam-up bonuses are awarded when certain heroes are paired together in a battle. Some hero pairs get multiple team-up bonuses. This awards the players 50 points per bonus at the end of the battle. As part of the PvE score modifier, team-up bonuses improve the player's total score and increases the speed of obtaining chapter mastery stars. The pairing of the heroes are based on certain events that happened in the mainstream comic books of the Marvel Universe. This can range from existing or former organizations, to love pairings and couples. - Big Guns – Heroes with big guns
- Agent Venom, Ares, Bishop, Cable, Deadpool, Omega Sentinel, Punisher, War Machine
[li] Boys of Summer – Heroes who are family members of the Summers by blood[/li] [li] Children of the Atom – Heroes who are mutants[/li] - Angel, Beast, Bishop, Cable, Colossus, Cyclops, Domino, Emma Frost, Fantomex, Gambit, Havok, Iceman, Kitty Pryde, Magik, Magneto, Nightcrawler, Phoenix, Psylocke, Quicksilver, Rogue, Sabretooth, Scarlet Witch, Shatterstar, Squirrel Girl, Storm, Sunfire, Wolverine, X-23
[li] Debbie Downers – Bonus for bringing heroes who are dour[/li] - Ares, Black Bolt, Cable, Dr. Strange, Ghost Rider, Heimdall, Hogun, Magneto, Phoenix, X-23
[li] Family Reunion – Son and parent[/li] - Cable with either Cyclops or Phoenix
[li] Mind Games – Heroes with psychic abilities[/li] - Cable, Doctor Voodoo, Emma Frost, Phoenix, Psylocke
[li] Not of This Earth – Bonus for bringing two heroes not from this reality[/li] - Bishop, Cable, Shatterstar, Thundra
[li] Orphanage – Orphaned heroes[/li] - Cable, Cyclops, Havok, Hawkeye, Hogun, Hulk, Loki, Nico Minoru, Nightcrawler, Rogue, Shatterstar, Spider-Man
[li] Six Pack – Heroes that were members of Six Pack[/li] - Cable, Constrictor, Deadpool, Domino
[li] Six Packs and Powder – Bonus for bringing Cable and Deadpool[/li] [li] Tiny Transistors – Cybernetic heroes[/li] - Bishop, Cable, Omega Sentinel, Spiral, Vision
[li] X-Force – Heroes who are members of any incarnations of X-Force[/li] - Angel, Cable, Colossus, Deadpool, Domino, Fantomex, Nightcrawler, Psylocke, Shatterstar, Spiral, Wolverine, X-23
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